Traits
Seraph X (Exclusive)
Seraph x
➙ Seraphs have long noodle-like bodies. In order for proportions to make sense with their noodle bodies, keep the head smaller than the feet. If you make the head too large it will look more like a regular-length neck than a longer one
➙Seraphs have long skinny bunny ears that come to a point, they should not thicken out towards the tip
➙Seraph X have bat wings unlike Seraphs feathered wings
➙They have 4 dragon-like toes with a dew claw & NO paw pads
➙Long skinny tails, no extra tail modifications are allowed (Ex: Tuffs at the end)
➙2 pairs of wings (4 in total) These wings are of medium length since the Seraph does use them for flight
➙Seraphs have scales under their eyes
➙Seraphs cannot breathe fire naturally and will need to steal cores (an item) & unlike other series Seraphs can hold 2 cores
➙Light Halos are weapons they can summon while in combat. These halos have little spikes coming off of them. Halos can be anywhere on the body, they can be of any size, amount, and color
➙Feathers on the front arms are all the same size
➙They have a square-shaped nose, this is one of their more defining features
hOLDING TWO BREATH CORES
Seraphs can hold 2 breath cores
➙Fire x Fire | Fire x Ice | Fire x Plasma | Ice x Fire | Ice x Plasma | Plasma x Plasma | Plasma x Fire | Plasma x Ice
➙When holding 2 cores the Seraph can breathe them individually or at the same time
➙Both cores can be passed down through breeding (But not double breathe)
Why can 2 of them carry the same breath but ice cannot?
You can have 2 different color breaths of fire and plasma while you cannot with ice
seraph voice
➙Seraphs have a special marking pattern called “Seraph’s Voice”
➙These markings can cover the whole body or portions of the body and are made up of sharp lines and circles. They tattoo the pelt of all seraphs. These markings identify Seraphs and are used as the source of their energy. If a Seraph is holding 1 or 2 breath cores, their tattoos will light up as the energy is being drawn from them. (These tattoos are what allows the Seraph to hold 2 cores)
Seraph Voice Examples and Limitations
➙This is the general range for Seraph’s Voice
Blue- Average Coverage | Light Blue- Minimum Coverage | Dark Blue- Max Coverage
➙Minimum Coverage (Light Blue) - These 4 points are your limitations on the least amount of coverage you can do. It does not need to fill the whole space but cannot be super tiny. You may hit all 4 points or 3 points
➙Hooves, eyes, horns and claws are are NOT affected by the tattooing
➙ When using striping as a tattoo, it must be solid straight lines, tiger stripes and uneven stripes are NOT allowed
➙The strips can flow with the anatomy
➙ Circle tattooing can be filled in by color, however, only the visible outlining tattoo will glow when a Seraph uses its core breathes
➙This is a visual on 'ticking' the circle tattooing
➙ Circle tattooing must be readable & leopard patterning is NOT allowed as tattooing. Circles can be smaller but will require ticking
➙An example of circles and lines being used together, this is called Symboling. Seraph’s Voice can be made up of just Circles, Striping, or Symboling.
➙Large tattooing is allowed, this is an example of large symboling
➙Example of Minimum coverage. In this example, you can see the line tattooing is small but still shown as visible ticking. You can also see small circles with ticking as well at the 4 points being used.
➙The tattoo can go outside on the minimum coverage
➙Pelt of the Seraph can be of any color and pattern
➙The Seraph’s Voice is the only marking that needs to be present. You can still do leopard spots and tiger stripes as long as the tattooing is there somewhere on the body
On Base designs
off base designs
humanoid designs
Dire (Rare)
Dire
"...."
Traits
➙ Canine faces and bodies
➙ Winged ears and boar-like tusks
➙ Big cat-like front legs and deer-like back legs
➙ Back feet are four thick clawed digits, no toes
➙ Furred back feet that cover claws, no matter fur type
➙ Any kind of horns and tails
➙ Bunny noses
➙ Pure Dire's can only be biologically male
➙ Optional royal emblem brand
*image tba*
Humanoid
➙ Clawed back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand
➙ They keep their ears, horns, tusks, and tails
*image tba*
Royal Emblems
Feather Thief (Rare)
Feather thief
"...."
Traits
➙ Fox-like face and body shape
➙ Floppy and fluffy bunny ears with long strands of fur
➙ Horse hooved front legs and large rabbit/fox mixed back feet
➙ Any kind of horns
➙ Any kind of tail with swirls in the fur
➙ Vestigal feathered wings
➙Square-shaped nose
tba image
Humanoid
➙ Furred back legs reaching to the hip or thighs
➙ Four claw-like fingers
➙ They keep their ears, horns, and tails
➙ Vestigal feathered wings
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Land Sniper (Rare)
land sniper
"...."
Traits
➙ Fox-like face and body shape
➙ Thorned flipper-like flopped ears
➙ Horse hooved front legs and webbed alligator-like back feet
➙ Shell horns
➙ Reptile tails based on real animals
➙ Gems of any color and shape on the body
➙Square-shaped nose
tba image
Feet Anatomy
Humanoid
➙ Furred back legs reaching to the hip or thighs
➙ Four claw-like fingers
➙ They keep their ears, horns, and tails
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Ocean Sniper (Rare)
ocean sniper
"...."
Traits
➙ Fox-like face and body shape
➙ Flipper-like flopped ears
➙ Horse hooved front legs and webbed alligator-like back feet
➙ Shell horns
➙ Aquatic or semi-squatic tails based on real animals
➙ Gems of any color and shape on the body
➙Square-shaped nose
tba image
Feet Anatomy
Humanoid
➙ Furred back legs reaching to the hip or thighs
➙ Four claw-like fingers
➙ They keep their ears, horns, and tails
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Mecha Vulkitbuck (Exclusive)
mecha vulkitbuck
TRAITS
All mecha vulkitbucks have the same mechanical parts, there is no variation
➙ Fox-like face and body shape
➙ Mechanical and glass-encased plasma goat hooved front legs, rabbit/fox back legs
➙ Glass-encased plasma horns
➙Plasma color is up to you
➙ Long thin mechanical tail with a plug at the end
➙ Mechanical bottom job, left eye, and top of head.
➙ Mechanical plate on hindquarters
➙ Square-shaped nose
➙ No bells allowed
No Humanoid Form
Sundire (Exclusive)
Sundire
"...."
Traits
➙ Canine faces and bodies
➙ Big cat-like front legs and deer-like back legs
➙ Back feet are four thick clawed digits, no toes
➙ Furred back feet that cover claws, no matter fur type
➙ Front feet have curved claws and a large curved dew claw
➙ Any kind of horns and tails
➙ Bunny noses
➙ False pelts that run from forehead along the back to haunches
➙ False pelts can be of any terrestial animal with ears and all limbs
➙ False pelts have a seperate color count
*image tba*
Humanoid
➙ Clawed back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand
➙ They keep their ears, horns, and tails
➙ False pelts are optional
*image tba*
Outlaw (Exclusive)
outlaw
"...."
Traits
➙ Fox-like face and body shape
➙ Large fluffy bunny ears with split tips and long fur along the bottom
➙ Horse hooved front legs and bird-like taloned feet
➙ Scaling on the back of the thights and on the front of the back lower legs
➙ Any kind of horns
➙ Any kind of tail with swirls in the fur
➙Square-shaped nose
tba image
Humanoid
➙ Furred back legs reaching to the hip or thighs
➙ Four claw-like fingers
➙ They keep their ears, horns, and tails
tba image
Moondire (Exclusive)
moondire
"...."
Traits
➙ Canine faces and bodies
➙ Half-moon shaped ears that curve forward
➙ Big cat-like front legs and deer-like back legs
➙ Back feet are four thick clawed digits, no toes
➙ Furred back feet that cover claws, no matter fur type
➙ Any kind of tails
➙ Any kind or shape of wings and tusks
➙ Bunny noses
*image tba*
Humanoid
➙ Clawed back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand
➙ They keep their ears, tusks, wings, and tails
*image tba*
Normal Lyobuck (Normal)
normal lyobuck
"...."
Traits
➙ Hyena-like face and body
➙ Floppy bunny ears
➙ Goat hooved front legs and large rabbit/hyena mixed back feet
➙ Any kind of horns and tails
➙Square-shaped nose
Humanoid
➙ Furred back legs reaching to the hip or thighs
➙ Four claw-like fingers
➙ They keep their ears, horns, and tails
*image tba*
Rare Lyobuck (Rare)
rare lyobuck
"...."
Traits
➙ Hyena-like face and body
➙ Standing bunny ears with bent pointed ends
➙ Goat hooved front legs and large rabbit/hyena mixed back feet
➙ Any kind of horns and tails
➙Square-shaped nose
Humanoid
➙ Furred back legs reaching to the hip or thighs
➙ Four claw-like fingers
➙ They keep their ears, horns, and tails
*image tba*
Alpha (Event Exclusive)
alpha
"...."
Traits
➙ Canine faces and bodies
➙ Long large flowy bunny ears
➙ Big cat-like front legs and deer-like back legs
➙ Clawed paws with hind feet having a raptor-like hooked claw
➙ Any kind of horns and tails
➙ Deer-like noses that connects to upper lip
➙ Long fur tufts coming off of feet, elbows, and thighs
*image tba*
Humanoid
➙ Pawed back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand
➙ They keep their ears, horns, and tails
➙ Alphas can take full human forms with no buck traits, they do not need alt ears
*image tba*
Enraged form
➙ Enraged forms show as singular colored flames coming from the forehead, cheeks, & front paws
➙ Claws, eyes & nostrils will all turn the same color as the fire when Enraged
➙ They can form any weapon from the flames, must be of the same singular color
*image tba*
Desmo (Seasonal)
Desmo
"...."
Traits
➙ Canine faces and bodies
➙ Large round bat-like ears
➙ Big cat-like front legs
➙ Deer-like back legs with five small dragon-like toes
➙ Any kind of horns with nubbed tails
➙ Bunny noses
➙ Membrane stretching from front paws to thighs, not apart of color count
➙ Eyes are pale in color
Humanoid
➙ Dragon-like toed legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand
➙ They keep their ears, horns, and tails
*image tba*
Deepsea (Seasonal)
deepsea
"...."
Traits
➙ Canine faces and bodies
➙ Catfish-like whiskers that glow at tips
➙ Small ears that fold at the tip
➙ Webbed cat-like front legs
➙ Deer-like back legs with horse hooves
➙ Find-like appendages between ears
➙ Tail from any aquatic or semi-aquatic animal
➙ Fins on sides and back from any aquatic or semi-aquatic, doesn't have to be same species
➙ Glowing gems, any placement
➙ Bunny noses
Humanoid
➙ Hooved back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand, webbing optional
➙ They keep their ears, fin-like appendages, and tails
*image tba*
Seraph (Exclusive)
SerAPH
➙ Seraphs have long noodle-like bodies. In order for proportions to make sense with their noodle bodies, keep the head smaller than the feet. If you make the head too large it will look more like a regular-length neck than a longer one
➙Seraphs have long skinny bunny ears that come to a point, they should not thicken out towards the tip
➙Seraph wings are feathered (seraphs have a counterpart called Seraph X that have bat wings)
➙They have 4 dragon-like toes with a dew claw & NO paw pads
➙Long skinny tails, no extra tail modifications are allowed (Ex: Tuffs at the end)
➙2 pairs of wings (4 in total) These wings are of medium length since the Seraph does use them for flight
➙Seraphs have scales under their eyes
➙Seraphs cannot breathe fire naturally and will need to steal cores (an item) & unlike other series Seraphs can hold 2 cores
➙Light Halos are weapons they can summon while in combat. These halos have little spikes coming off of them. Halos can be anywhere on the body, they can be of any size, amount, and color
➙Feathers on the front arms are all the same size
➙They have a square-shaped nose, this is one of their more defining features
hOLDING TWO BREATH CORES
Seraphs can hold 2 breath cores
➙Fire x Fire | Fire x Ice | Fire x Plasma | Ice x Fire | Ice x Plasma | Plasma x Plasma | Plasma x Fire | Plasma x Ice
➙When holding 2 cores the Seraph can breathe them individually or at the same time
➙Both cores can be passed down through breeding (But not double breathe)
Why can 2 of them carry the same breath but ice cannot?
You can have 2 different color breaths of fire and plasma while you cannot with ice
seraph voice
➙Seraphs have a special marking pattern called “Seraph’s Voice”
➙These markings can cover the whole body or portions of the body and are made up of sharp lines and circles. They tattoo the pelt of all seraphs. These markings identify Seraphs and are used as the source of their energy. If a Seraph is holding 1 or 2 breath cores, their tattoos will light up as the energy is being drawn from them. (These tattoos are what allows the Seraph to hold 2 cores)
Seraph Voice Examples and Limitations
➙This is the general range for Seraph’s Voice
Blue- Average Coverage | Light Blue- Minimum Coverage | Dark Blue- Max Coverage
➙Minimum Coverage (Light Blue) - These 4 points are your limitations on the least amount of coverage you can do. It does not need to fill the whole space but cannot be super tiny. You may hit all 4 points or 3 points
➙Hooves, eyes, horns and claws are are NOT affected by the tattooing
➙ When using striping as a tattoo, it must be solid straight lines, tiger stripes and uneven stripes are NOT allowed
➙The strips can flow with the anatomy
➙ Circle tattooing can be filled in by color, however, only the visible outlining tattoo will glow when a Seraph uses its core breathes
➙This is a visual on 'ticking' the circle tattooing
➙ Circle tattooing must be readable & leopard patterning is NOT allowed as tattooing. Circles can be smaller but will require ticking
➙An example of circles and lines being used together, this is called Symboling. Seraph’s Voice can be made up of just Circles, Striping, or Symboling.
➙Large tattooing is allowed, this is an example of large symboling
➙Example of Minimum coverage. In this example, you can see the line tattooing is small but still shown as visible ticking. You can also see small circles with ticking as well at the 4 points being used.
➙The tattoo can go outside on the minimum coverage
➙Pelt of the Seraph can be of any color and pattern
➙The Seraph’s Voice is the only marking that needs to be present. You can still do leopard spots and tiger stripes as long as the tattooing is there somewhere on the body
On Base designs
off base designs
humanoid designs
Wasteland (Seasonal)
Wasteland
"...."
Traits
➙ Canine faces and sight hound bodies, large chest and thin waist
➙ Upright round ears with pinched tips, heavy fluff around base
➙ Faux fanged muzzle, retractable fangs inside mouth
➙ Snake-like scaling along throat to belly, does not count towards color count
➙ Big cat-like front legs with claws
➙ Deer-like back legs with horse hooves
➙ Any kind of horns with cat tails
➙ Bunny noses and forked snake-like tongues
Humanoid
➙ Hooved back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand
➙ Optional snake-like scaling from throat to chest and optional fangs
➙ They keep their ears, horns, and tails
*image tba*
Muzzle Guide
Sentinel (Event Exclusive)
Sentinel Lycanbucks
➙ Dog like muzzles resembling bully breeds, BMDs
➙ Dog-like floppy ears
➙ Long tusks that come from top-back of the mouth
➙ Dark scleras (whites in the eyes)
➙ Mountain goat front hooves (like artic hooves) and claws on back paws
➙ 1 pair of small wings on the elbows and 3 pairs of small wings on the thighs/back legs
➙ Any tail
➙ Armor and Halos with an eye in the center.
➙ Broken Halos have no eye in the center and appear broken in some way, they are followed with a specific "broken trait" depending on what clan they are from.
Broken Halos
➙ Aoulaa
➙ Hossa
➙ Rohroa
➙ Ttemborem
➙ Zulaarak
Viverra (Seasonal)
Viverra
"...."
Traits
➙ Canine faces with flared V-shaped nostrils, doesn't count towards color count
➙ Longer slender bodies with civet based tails only
➙ Small ears with thick fluffy fur no matter fur type
➙ Eye scaling connected to two sets of long eye whiskers
➙ Scaled plating down back of neck with thick fur tufts along sides no matter fur type
➙ Big cat-like front legs with five slightly longer clawed toes, pads connected on fingers
➙ Deer-like back legs with horse hooves
➙ Dinosaur-like teeth with the top jaw mimicking the structure of a dilophosaurus
➙ Any kind of horns
➙ Bunny noses and sharp slitted pupils
Humanoid
➙ Hooved back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a five-fingered clawed hand, finger pads connect
➙ Scaling around eyes connecting to two sets of eye whiskers (see below)
➙ They keep their ears, horns, and tails
*image tba*
Eye Scaling/Whiskers + Alt Ears
Delta (Event Exclusive)
Delta
"...."
Traits
➙ Canine faces and bodies
➙ Large floppy round ears
➙ Big cat-like front legs
➙ Deer-like back legs with gator-like feet
➙ Scaling on back toes, doesn't count towards color count
➙ Any kind of horns and tails
➙ Square-shaped pupils
➙ Square-shaped nose with long top
*image tba*
Humanoid
➙ Furred back legs with fur reaching from shin to hip
➙ Furred arms from elbows to a four-fingered clawed hand
➙ They keep their ears, horns, and tails
*image tba*